Monday, January 2, 2012

One of my many thoughts of KOF13

Below is a comment I wrote on Dreamcancel's webstie: http://dreamcancel.com/2012/01/02/guard-cancel-genesisdc/#more-2505.

I think I will be saying more about this game in the future because it is a great game but those who are lazy to click the link here's what I wrote:

"This is a great little article and it gives one a little insight of the player or the mind behind this community. As a gamer and a fighting game enthusiast, I have a little note to those who are curious but reluctant to take the dive in KOFXIII.

The King of Fighters XIII, in many respects, is very similar to Capcom fighters - very easy to pick up but hard to master - but if you want a little more depth in your fighter, especially a new generation fighter that is fair, then KOFXIII may be your game. It is a straight forward fighter that rewards the player that "practices" instead of the player that doesn't.


I will never undermine the greatness SFIV series has done to this community but compared to other fighters and other past Capcom fighters, it is not the best. Personally, I have a distaste for the simplified input systems emplaced in SFIV because although it helps the casual player it undermines the player as well. For instance, if one first fighting game was SFIV and then try out Capcom's older games, like Street Fighter III 3rd strike then that player is going to have a difficult time performing super arts and regular dragon punches.

Games like KOF XIII keeps your execution honest and it makes the game sessions even more appreciative especially if that opponent does a difficult combo to "earn" the win. I guess that's one of the most important aspect of my opinion here...every match that is won is earned by the player's skill not by novice-like systems in SFIV."



Granted, I don't own the game yet because I am waiting for certain things to happen before I buy it. For one, I need to take care of my finances and my situation with my bank - I am converting my bank account to a more practical package instead of the one I currently have mainly to avoid monthly fees. Second, I am waiting to see how the upcoming patch from SNK and Altus pans out. The patch suppose to address the game's net code, although I personally think the net code is playable I am still up for improvements because I hate lag. I will, however, inevitably buy this game because after playing the demo and reading numerous articles from respected game sites and seeing so many positive views from the consensus of the fighting game community, this game is a must have. 


I love SSFIV but I hate Capcom's current philosophy in balancing the game - catering to the casual masses - because the game is has been balanced too many times. SSFIV AE, at least of the console, has only been out a couple of months before the balance patch came out. They basically improved everyone except the twins - Yun and Yang - by giving them even more devastating tools making my worse match ups harder. However, I am a better player with Yun now more than I have ever been, I am using his normal moves more strategically and my wins feel more earned by my skill than the power of that character. Probably Yun was a little too good but it was not an omnipotent character like Super Street Fighter II Turbo's Akuma. Anyway, SSFIV is fun despite its current build but I still have some issues with game lenient system itself. 


Hopefully, KOF13's online community will be as consistent and plentiful as Capcom's Fighters and the net code would be bearable because I am in desperate need of a game that rewards execute and skill. 

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