Ugh...I am a Yun player but prior to SSIV AE's Yun I have always primarily been a shoto player, mainly Akuma, and now again I randomly play with Makoto and Adon. I enjoyed playing with Yun, despite his excessive degradation, courtesy of Akuma, but I am not having as much fun as I am having with Ultimate Marvel Versus Capcom 3 and Street Fighter III 3rd strike online - God, these titles are long and ridiculous, again, courtesy of Capcom. The pride in me have me coming back but I just not having fun with the game, especially now that there are so many "better" options.
The reasons why I am not having fun with the game because of its systems - easy inputs, short cuts, mash friendly, and novice friendly - and the ridiculous updates. Does it hurt to leave the game the way it is for a couple of years of leave it entirely and let the community actually learn the game? Instead Capcom updates the game every couple of months coupled with a few priced content to incentivize a purchase. Granted, I wasn't happy with what they did with current cast, especially the shotos and many of the changes outside of that didn't make sense to me. Initially, I wanted to main Oni because he has always been the Akuma I've been crying for but when I touched Yun, I fell in love. Finally, a rush-based character I can play that has all the tools to deal with projectile characters and defensive players. He was fun, rewarding, and the type of character none 3rd strike players or inexperienced 3rd strike players hated. I didn't found him to be broken but just a solid character, and a character that has a play style unique to that type of game.
The update, SSFIV AE, hasn't been out for year or even 6 months but yet we have a patch that made some drastic changes to cast. Basically, they almost reverted cast to their former glory, but they are better now with even more destructive tools to deal with the twins and other bad match ups. Unfortunately for me and other players like me, they heavily degraded the twins to an extreme point that some their tools are taken away and what is there isn't as effective as it used to be.
Capcom is indirectly telling me to work harder because the character I love doesn't take any real effort to win and if I want to win easily I should play with the other brain dead, iconic characters, like Ryu and company to win. Well, Capcom, fuck you because I bet everything I own in life that they will be another update before this year ends with two more DLC characters and better tweaks to the twins because that's how you roll.
I don't have the mental energy to write all the things I wanted to say because I am so hungry...For the record, I am going to take a massive break from AE 2012 and concentrate more on UMVC3 and 3rd strike, and later this year I will probably be rocking King of Fighter's XIII. You see when I lose in UMVC3 I don't get as vex if I were to lose in SSFIV because I understand Marvel to be crazy random game that is "fun." With 3rd strike, when I lose I don't get vex because I know why I lost - I lose to a person that has better skill, execution, and pacing. In SSFIV, however, I can tell when someone is mashing, abusing the easy short cuts, and crap Capcom has in the game...KOF XIII should fill my fighter's competition void because SSFIV ain't cutting it.
Editor's Note: I popped back in SSFIV and still playing it despite my rant....call me a sucker but I hate having a weak Yun and my mission is to make him strong again....
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